Stephen’s Sausage Roll: The Fun Puzzle Challenge

If you like a challenging game in terms that it makes your brain stay active with the puzzle-like mechanism, then you should be playing Stephen’s Sausage Roll. A lot of people underestimate this game by saying ‘Oh, it’s not challenging enough’ or ‘What kind of game is that? Doesn’t seem complicated or difficult for me.’ Well, you probably think the same but wait until you can play it and start sweating out the puzzle. Never underestimate a puzzle game unless you are a world-class genius.


Stephen’s Sausage Roll and about the Game

This game is both published and developed by Increpare Games and designed for various platforms, such as Windows PC, Linux, and OS X. As it was mentioned before, it is a puzzle game with only a single player mode. This Stephen’s Sausage Roll was released from the 18th April 2016 and so far the public acceptance and reaction are quite positive.


Stephen Lavelle was the creator (ring a bell about the title, anyone?) and it is basically about the character who has to push the sausage links to reach various grilling locations within a grid. It may sound easy but wait until you have a direct hands-on experience on it. After playing the game, it may not be as easy as you think.


Stephen’s Sausage Roll and the Game’s Idea

Adapting the Sokoban puzzle style, the game is about controlling the character to move around the grilling locations and stay within the grid. The main purpose is to grill the sausage in four different places. However, if the sausage falls or if it is grilled within the same location, the mission is considered a failure and you need to restart the game again. The character is holding a fork which somewhat occupies the second space. You can rotate the fork around the character and move the character in the cardinal directions. To control the puzzle, you need to navigate and also align the character with the fork. Sound like an easy work? You need to try it before sounding an opinion.


Stephen’s Sausage Roll Outcome

Surprisingly, the acceptance of this game is pretty okay. The Metacritic gives score 90 out of 100 while The Guardian, represented by Jordan Erica Webber, said that the game is pretty difficult. Jonathan Blow and Bennett Foddy, indie developers, said good things about the game, praising it as being original and difficult without reducing the fun factor. Aren’t you curious about the Stephen’s Sausage Roll now?


This entry was posted in Games.